Ruins
Idu » Devlog
I've decided to add a voxel based terrain system. I don't really like the blocky look, so it'll probably get changed eventually. Otherwise I'm really happy with the potential it provides. Flying islands, ruins, cliffs, everything is doable! I'll upload a playable build once I've added some new species and fixed some outstanding bugs.
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Idu
Grow plants with a mind of their own
Status | In development |
Authors | epcc, eggcapsule |
Genre | Simulation, Strategy |
Tags | 3D, Experimental, Gardening, Life Simulation, nature, plant, Procedural Generation, Relaxing, Sandbox |
Languages | English |
More posts
- Bugfix updateJul 14, 2024
- Demo v. 15: Simulated Moss, Water, and GravityJul 09, 2024
- Moss SimulationJan 14, 2024
- Update 14Jan 09, 2024
- Demo version 12: Draw lines to build with auto-shrunken blocksAug 10, 2023
- Demo Version 11: Vines, Swimming, and MagicJul 25, 2023
- Demo Version 10: Flower-tuned AntennasApr 07, 2023
- Demo Version 9.1: MAJOR Lag Fix and 2-3x faster GIFeb 23, 2023
- Demo Version 9 Available: New Worlds!Feb 19, 2023
- Demo Version 8.1 AvailableJan 27, 2023
Comments
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Do you need sound design/music composition for this project? It seems like the voxel landscapes and nature theme is a good fit for my music aesthetics.
I can do orchestral music like the music I do often for animations, heard below.
But I can also do more synthesizer based music, or experimental acoustic things as well. Anyway, let me know if I could help the project out in any way!
www.spaceowlproductions.com
Kurt Roembke
spaceowlproductions@gmail.com
Thanks for the offer, but I already have someone lined up for sound design and music.
I’m sure they’ll be great for it. I’m excited to see how this project turns out. I really dig the progress so far.
Kurt