Still working on it
I've been busy at work, but I've managed to occasionally fit some graphics programming in between. I've improved the look of basically everything in game and done some internal changes that should make turning this into an actual game much easier. The art is still really lacking, but technology-wise, I feel I'm approaching my target.
I had some ideas to turn this game into an elaborate farming/survival game, but after wasting some time on it, decided against it. Mostly because it would take an absurd amount of time and secondly, there seems to be a lot of farming games already. I'm aiming for a sandbox game right now. I think figuring out every plant's preferred growing conditions, flowering and branching patterns should be interesting enough.
Get Idu
Idu
Grow plants with a mind of their own
Status | In development |
Authors | epcc, eggcapsule |
Genre | Simulation, Strategy |
Tags | 3D, Experimental, Gardening, Life Simulation, nature, plant, Procedural Generation, Relaxing, Sandbox |
Languages | English |
More posts
- Bugfix updateJul 14, 2024
- Demo v. 15: Simulated Moss, Water, and GravityJul 09, 2024
- Moss SimulationJan 14, 2024
- Update 14Jan 09, 2024
- Demo version 12: Draw lines to build with auto-shrunken blocksAug 10, 2023
- Demo Version 11: Vines, Swimming, and MagicJul 25, 2023
- Demo Version 10: Flower-tuned AntennasApr 07, 2023
- Demo Version 9.1: MAJOR Lag Fix and 2-3x faster GIFeb 23, 2023
- Demo Version 9 Available: New Worlds!Feb 19, 2023
- Demo Version 8.1 AvailableJan 27, 2023
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